All work

2D platform game In progress

Pixel The Hamster

Pixel the hamster climbs his cage to reach a banana, then races Ultron through a lava castle.

After-hours project, non-commercial

A classic browser platformer: shelves, jumps, seeds to collect and an opponent who won't give up. It's where I'm learning level design and controls that feel precise but forgiving.

What it does

  • Level one: eight floors of cage with a banana waiting at the top
  • Level two: a race against Ultron through a lava castle, unlocked after the first
  • Seeds to collect, hearts, an energy bar and a timer
  • Music and sound effects with separate toggles, pause at any time
  • Arrow keys and space bar, with on-screen hints

How I built it

The game runs on a Canvas, with its logic checked by tests. Level three, a garden at night, is in the works.